We start with a disclaimer.
It doesn’t matter that none of it is gameplay. Then let’s get a quote on the screen.
Maybe some blood fades over the quote too.
A silhouetted man walks slowly through the plains, or a ruined city. A man, remember, this is a video game.
A voiceover monologue talks about how things were before it happened and how we live in times of desperation like he’s some sort of fucking poet when he should be more concerned with surviving.
Some light beams through the clouds as the atmospheric music plays. Maybe a choir.
It’s dramatic. Voiceover pauses. “And that’s… when it all changed.”
Boom. The music kicks up, maybe some metal, we’re moving away from dubstep. A tiny bit, anyway. This section is all CG. Sorry, in-engine. Some shootout. Real close up.
The fight concludes with a slow-mo shot of a gun being held above a head. Man, he’s so badass.
Fast cut to the car chase
More close-ups that clearly won’t represent how it is to play – cars bash in to eachother and nothing slows down despite the fact you’ll be heavily penalised for driving like that in the game.
A car swooshes by the camera in slow motion. REAL slow. Show off those reflections. Stick on a good sound for that swoosh-by for good measure.
Top down shot of the action. It pulls back to reveal a view of the city. It stops, to think that’s the end OH WAIT NO, let’s pull back to reveal that it’s the ENTIRE WORLD.
That’s right – a persistent online world. No-one thought of that.
Pull back again. Reveal the world is being shown… on a tablet.
Someone taps the screen to make a helicopter strike, because we don’t want to look out of touch and we know what these popular “tablets” are, just not what you’re actually using them for.
Boom. Fade to title.
It’s also coming to the PS4 but Microsoft gave us some cash if we shut up about that for now.